using System;
using System.Collections.Generic;
using System.Text;
namespace Unibot
{
    public enum GameState
    {
        None,
        Title,
        Options,
        StageSelect,
        InLevel,
        Pause,
        Failure,
        Victory,
        Credits,
    }

    public enum Side
    {
        None, Left, Right, Top, Bottom,
    }

}